CompuServe Messages

#LW Help: Visible Lights

    14-Oct-93 01:27:32
Fm: John Gross 71740,2357
To: Mark Danner 70731,1162
Mark, With 2.0 you need to 'model' any light sources you wish to see.. For a lightbulb, try these settings… Make the surface Luminous, give it a nice lightbulb like color and put a point light inside of it. The point light will not actually light up the bulb, that's why it should be luminous. The point light will however light up objects around the bulb. For mirrored surfaces, use 100% reflection and make sure you turn on 'Trace Reflections'. Also, It is very important to not use high diffuse levels with reflective objects as they will appear washed out. A perfect mirror is 100% reflective and 0% diffuse. Hope this helps. JG P.S. Mind if I use this question in a Dear John column?