Static morphing
Friend of mine is doing a project. Has a row of columns along the street. The
column row is like stills from a morph…
AAAAAA AbAbAb aBaBaB BBBBB
If you get my drift.
I have been unable to help him make this happen. I think think of some ideas
have to do with creating start and finish objects and doing morphs in the
keyframer of different durations and then using frame n for rendering. But this
wouldn't work if he wanted to do animations. And, of course, it would be nice
to just have the model correct, not weird. Also it would facilitate DXF out to
CAD packages.
Can anybody help? It strikes me that there might be an IPAS that will create
actual model from morphs.
Thank you – gruhn