CDK fishing
08-Oct-94 15:56:53
Sb: #127780-CDK fishing
Fm: Angela Pate 70521,700
To: Jeffrey I. Reisner 75031,1525
Thanks for the reply,
Yes we are in Gainesville, Fl. and Keith is here… You spoke to him about the
NAVPlayer, no doubt, which we showed at Siggraph. However, it is not the same
thing as this NAVFlyer shareware subject that we were discussing here in the
CDK forum. Let me clarify.
The full featured product that we have marketed for about the past year
is called the Virtual Environment NAVIGATOR. We are currently shipping Rel.
1.01. Release 2.0 is much improved and has a new capability (after many user
requests) to create a file format called a world file. It has an extension of
.WLD. If you are working (or playing) in your own world called CASTLE, for
example, you can make an output file called CASTLE.WLD. The NAVPlayer program,
which will ship with Rel 2.0 as well as be posted for free here and on other
nets, will be able to play the Castle.WLD file and have FULL functionality of
the complete NAVIGATOR program (scripts of actions, hand tools or wands,
in-environment hypertext, etc.) for that world only. NAVPlayer will only input
.WLD files, and has no output capability. It is like AAplay for flic files,
only for 3D worlds with ongoing scenarios. We are very excited about it, but it
has taken longer than anticipated to get out (ain't it always so). Look for it
before the end of the year.
For your needs, if all that is necessary is to fly around the models, the
NAVFlyer program should work fine as it will fly DXF files. If you want things
to be happening in the world, or have specific information, images or flics
associated with items in the world, then you will need the full NAVIGATOR for
your customer or you could create a .WLD file using NAVIGATOR yourself and just
give them NAVPlayer and your .WLD file.
Its all just a lot of talk until we get this shareware flyer posted here for
everyone to begin experimenting with. The current state is really close. T We
are documenting it now with display considerations, operating instructions, a
known bug list and anything else we can think of that you might need. It should
be up here within the next few days in a BETA version at least for the Autodesk
community to begin exploring and help us to improve. Thanks for the interest!
Angela & Millard Pate