Units + Tempo= Wierdness
10-Oct-94 01:53:37
Sb: #127961-Units + Tempo= Wierdness
Fm: sanford kennedy 73201,1374
To: Syndesis 76004,1763
Hello John,
I have been doing lost of DXF -> 3DS translations, and I do have a
reason to shrink the dxf file. I am using Terrainman on my Mac to generate
sequential DXF animations of facial expressions. I scan the faces from my
drawings, then convert them im Photoshop to grayscale gradient .PICT files.
Then Terrainman makes a mesh and I bring it into my IBM over Mac to PC link. I
need fine meshes to make good faces, but the meshes all need to be scales way
down to fit on my character's faces. It is hard to get them all the same size
when I scale them inside 3DS. If I could set the scale size as I brought them
in, they wouldn't pump up and down in size when I animate the faces. The
expressions look great! Much better than animated texture maps I tried before.
How 'bout it?
Hopefully, Sanford