CompuServe Messages

#Skin methods

    10-Oct-94 01:23:47
Sb: #128039-#Skin methods
Fm: sanford kennedy 73201,1374
To: John K. Jordan 71174,711
Sounds like a good idea! I am building a scene now with 30 bats using instances. The trouble is that even though the mesh file only has 4600 vertices, the instances seem to take just as long to render as real mesh objects. I think your animated texture map idea is the only I can really make the cloud of bats I want. I can't do 2,000 instances! Thanks for the hint. Sanford