3d body adventure
12-Oct-94 07:49:14
Sb: #128513-3d body adventure
Fm: Mitch Gould 73654,2616
To: MARTIN G FOSTER 70303,456
Hi Martin, Thanks for the reply.
I'm not familar with Tim Miller's work, mentioned by Gary and by you….
There is a brilliant book, sort of like an atlas, called Facial
Expressions by Gary Fagin (Watson-Guptill, ISBN 0-8230-1628-5). It
shows how the facial musculature is engaged to create six basic
expressions of emotion and scores of subtle variations. I guess one
thing I was wondering is how difficult it would be to model those
features and develop methods to make them stretch. The culmination of
this fantasy would be to have them behave under some kind of
higher-level control like a menu or a script. Same thing applies to
the expressions of speech.
(Part of the reason I'm fuzzy bout this is I haven't done much 3D
modeling. Version 1 of 3DS, which I received while doing my Animator
book, was so cranky and buggy on my system that I was never able to
justify pursuing it very far, and 3D animators sprang up like
mushrooms here in Atlanta, all grubbing for the available work. And
while Gary talks about talent, he means the entertainment industry.
In the world of commercial multimedia for corporate clients, talent
is far less important than lowest-bidder…)
Mitch