CompuServe Messages

3d body adventure

    12-Oct-94 07:49:14
Sb: #128513-3d body adventure
Fm: Mitch Gould 73654,2616
To: MARTIN G FOSTER 70303,456
Hi Martin, Thanks for the reply. I'm not familar with Tim Miller's work, mentioned by Gary and by you…. There is a brilliant book, sort of like an atlas, called Facial Expressions by Gary Fagin (Watson-Guptill, ISBN 0-8230-1628-5). It shows how the facial musculature is engaged to create six basic expressions of emotion and scores of subtle variations. I guess one thing I was wondering is how difficult it would be to model those features and develop methods to make them stretch. The culmination of this fantasy would be to have them behave under some kind of higher-level control like a menu or a script. Same thing applies to the expressions of speech. (Part of the reason I'm fuzzy bout this is I haven't done much 3D modeling. Version 1 of 3DS, which I received while doing my Animator book, was so cranky and buggy on my system that I was never able to justify pursuing it very far, and 3D animators sprang up like mushrooms here in Atlanta, all grubbing for the available work. And while Gary talks about talent, he means the entertainment industry. In the world of commercial multimedia for corporate clients, talent is far less important than lowest-bidder…) Mitch