#3dsr4 modeler
18-Oct-94 14:02:16
Sb: #129276-#3dsr4 modeler
Fm: M. G. BATCHELOR 71532,1214
To: Jonas Ruikis [ADESK] 73172,1351
HiYa Jonas,
I have to agree with ADESK's decision to drop the patch modeler at the last
minute. I have not seen R4, but from the decriptions I've read, I think that a
lot of folks here were thinking that the patch modeler was more than it really
was in the first place. That is, "spline modeling" is a very broad term of
which a Bezier Patch modeler using 2 templates is just a very small part. So
honestly, I don't feel that folks will be missing *that much* with the decision
to leave it out…especially if they have YG Disk # 6. Obviously, there must
have been some strong reasons to omit it, perhaps far in scope beyond *just*
the current state of development of the plug-in. They could have just delayed
or thrown it in, and dealt with the possible flack after-the-fact. I actually
have to respect them, in this case, for pulling the plug now….Seems like most
people would have paid $295 *just* for an IK plug-in *alone*, and thought it
was a pretty good deal at that. I can understand some people being upset,
though….strictly in principle.
BILL