Why I won't upgrade
around 3DS in many ways, 3DS still had more convenient and/or better ways of
performing certain functions. Also, the good people at Autodesk are working
their hardest to think of and provide as many terrific tools as they can manage
given their resources, they're not going to think of everything, and they won't
be able to provide everything they think of-it's really beyond their power to
do so. With this in mind, I can hardly chastise them for not grabbing up all
these routines that are getting written and providing them for little or no
charge. We should be grateful that these third party developers exist!
Andy
PS. In an earlier post I mentioned that :
<Most of my work is modeling, so all the new materials editor features and
lighting were pretty meaningless to me. The most valuable addition to v.3 from
my perspective was the ability to change the colors of the wireframe objects in
the Editor AND, most importantly, access to Skin, Slice, and Displace>
This is misleading beacause, well, it's misleading. I wrote it while trying to
think of reasons why Autodesk should start giving away 3DS to the public,
throwing it out of airplanes by the thousands and so on. In any case, 3DS3 had
plenty of other stuff that all told certainly was worth the cost of the upgrade
even though I haven't used the new renderer or Materials editor much.