#Patch Modeler Answers
25-Oct-94 21:53:34
Sb: #131236-#Patch Modeler Answers
Fm: Mathew D. Bergman 71564,1134
To: Mike Kelley 71302,73
OK, OK, I admit it. . .I LIKED the Patch Modeler! One thing I'd like to
clarify, though: Although I very quickly created some very complex, organic
and smooth objects, I have no real way to rate how effective a tool it would be
to create specific, real-world objects on its own. What impressed me about the
Patch Modeler was its ability to create objects which would be extremely
difficult or impossible in the Shaper/Lofter, and of which smoothing would be a
time-consuming task. I very much appreciated the ability to create very
exacting landscapes by interactively "pulling" at a mesh — like sculpting with
Silly Putty, or the modeler TrueSpace. However, its usefulness in creating
more robust, scrutinized objects would probably be overshadowed by the
Shaper/Lofter.
Mathew B.