#Using Vistapro images
26-Oct-94 02:38:44
Sb: #131285-#Using Vistapro images
Fm: Paul Sanford [LVL5] 75144,2354
To: Jay Trimble 73313,2106
>>How can I use an image as-is from Vistapro and composite elements modeled and
rendered in 3DS into it?<<
Read pp.124-126 in the Vistapro .v3 manual. You are trying method 1,
applying the texture map from Vistapro to the .dem>.dxf>.3ds mesh in 3DS. You
lose all the nice texturizing, trees, etc.
Use method 2. The .dxf>.3ds landscape is used as the basis for your
buildings, camera moves, etc. Set up your scene in 3DS, then create a .vue
file. Use the vue2scr utility in Vistapro to get a .scr file. Render the
animation in Vistapro using the original Vistapro .dem file and the new .scr
file. Use these rendered images (.pcx–convert to .gif–, .bmp. or .tga) as
your background in 3DS. Hide the landscape objects. Better yet, make them
matte objects before doing the .vue, and your objects can be made to disappear
behind Vistapro mountains. Watch out for trees, as they won't be accounted for
as matte objects. This is all in the manual. Have fun!
Paul