CompuServe Messages

#Earthquake II

    29-Oct-94 09:20:27
Sb: #131966-#Earthquake II
Fm: Yost Group 76702,413
To: Mike Morgan 73121,3424
Mike, you hit on EXACTLY what Steve's problem was. He had a small scene, but it was offset about 700000 units from the origin in one axis and 300000 units on another axis. That, plus the scale of the scene itself, caused enough single-precision floating-point roundoff error to make the camera shake during the animation. The solution for Steve would be to just translate the models to the origin, and then all would be fine. – G