#QT VR render- made easy
I know it's late, but I've been fiddling with QT VR files on the web, and would
love to see MAX render one of these files in a click of a button, instead of
having to get a MAC, and run all the images thru the stitcher, etc. A few
possible settings could be to constrain the render to one axis,
(horiz/vert/custom) or to render a full environment, allowing spherical
rotation/viewing of the world. I'm not sure what it'd take as far as a camera
type, but I'm sure Apple would embrace any efforts to make the process simpler.
It would be a great thing for VR/Game development.
JNJ