#Winter CES 1995
20-Jan-95 13:50:46
Sb: #147745-#Winter CES 1995
Fm: John N. Jordan 72772,1271
To: Scott Roberts 75604,1712
I liked the theoretical discussions too, it's cool to have game developers (or
any animator, for that matter) spilling their guts, talking about everything
they hashed about. It's good and thought provoking. (and helps me avoid the
same problems) That way, if everyone participates, it benefits all.. and
keeps the healthy competition up. 🙂
I'll definately get a Glint based video card when they come out. They're just
too cool. You may want to read in the latest Next Generation magazine on
Render Morphics' Reality lab.. that "engine" sounds really good. It does
software based VR type stuff, and will hook directly into the Glint chipset
based boards. It says that a P90 running Reality Lab's engine produces 3D
graphics that are at least twice as fast as on the PlayStation.. (hear that
Martin?) And that's without the Glint board installed! (well, for the money
involved, it should be more.. <g>)
I'd love to make a game with Reality Lab, but unfortunately the most qualified
graphics programmer I know is in Quito, Equador indefinately.. (he worked on a
program in the Cave, at Siggraph) and I don't have the resources to pull up a
software dev. company of that scale by my "bootstraps" Not yet, at least.
Render Morphics wants something like $1000 for the engine.. just to play with
it! The liscensing is quite high as well.
Anyways, I'd better get to work. 🙂 Boring stuff.. (well, about as boring as
you can get with 3D<g> My clients have no creativity.)
JNJ