CompuServe Messages

#Keyframer automation

    04-Nov-92 15:08:28
Sb: #Keyframer automation
Fm: Rich Schwartz 75030,1275
To: General 3DS Gurus
I would like to use an ASCII text file, containing information on keyframe timestep and object rotations/translations to create a animation. Is this possible? I have three dummy objects that I would like to control, but I have a need for almost 2000 keyframes, since this must be a realistic representation of data returned from a space mission. Any ideas?