#Gamma
>> A dedicated RGB monitor would enable you to use the framebuffer
gamma adjustment and the boxes would match
So what you are saying is that the gamma adjustment using the gray
boxes only works if one uses an RGB monitor but not a composite
monitor off the frame buffer. I checked again for documentation on
this but couldn't find it in the 3ds manual. This is an important
announcement so could you elaborate? Is there some reason why RGB
works and composite doesn't on the gray boxes from 3DS gamma?