CompuServe Messages

#New FLIC Compressor

    03-Nov-93 02:13:44
Fm: ALAN IGLESIAS 70262,1240
To: Jeff Roberts 73237,75
Big level of interest, Jeff. I know people (especially game developers) who could use code like this instead of writing their own, as long as it is completely authorable. This is real important when you are trying to play a 640-line high-delta file off a CD-ROM at a frame rate that's acceptable. I'd love to hear more about it. It seems that GD at Trilobyte has decided not to go ahead and commercially market his commpression/authoring scheme so it makes this all the more interesting. -Alan Iglesias