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#Morph Question

    22-Nov-93 05:55:53
Sb: #66911-#Morph Question
Fm: Michele Bousquet 100237,162
To: Bailey Brown 73020,3442
A suggestion: try a simpler morph first and see if you can get that working. Try a very simple S with no serifs, with maybe 12 or 14 vertices in the Shaper. Make an L with same number of vertices. The trick is to have the same _orientation_ of vertices on each shape. For example, if you took the simple non-serifed S and "uncurved" it (in your head) to make a rectangle, there will be, say, 7 vertices on each side of the rectangle. The L should have the same orientation of vertices on its unbent rectangle. If there are 8 and 6, the vertices can't move cleanly from the S to the L. With this approach, the morph should work. If not, there is just too much transition between the letters, in which case an intermediary shape with the same vertex orientation should work fine. BTW, this procedure is outlined the 3D Studio Tips and Tricks Series book, "Morphing and Animation", available from Greg Pyros here on the forum. The exercise does a countdown, morphing between 9-8-7-6 etc from lofted shapes.