CompuServe Messages

please explain..

    20-Nov-93 23:12:31
Sb: #67462-please explain..
Fm: John Schmidt 71242,2366
To: PATRICK MALONE 70461,3646
Patrick, >> When I reloaded and rendered the GOLD.3DS I noticed it took 2 passes to get to the final image. << This is caused by using a 256 color driver for your render screen; I would suggest leaving your main display set at 256 colors, but set your materials and renderer up to use true color, (16.7m) at 640×480, for your chip. John