CompuServe Messages

OS/2 w/ 3DS 3

    26-Nov-93 16:29:19
Sb: #68426-OS/2 w/ 3DS 3
Fm: James Tichenor 71055,26
To: Bailey Brown 73020,3442
<<What I would do is create two batch files for launching 3DS. >> Actually, I don't really need my main display to be VIBRANT driven. I think, at the moment. I'm happy with regular VGA. I'm not sure if this affects screen redraws or object colors but I'm going to play with it. Anyway, to update you: nobody at Diamond, but I took the liberty of logging onto their BBS. I found the OS/2 2.1 drivers. Downloaded and installed and it looks great (a little small)… This solved the problem of switching from 3DS to the desktop, but now when I switched back, no display. Okay, so I set MAIN-DISPLAY for VGA with the VIBCFG. Now I can switch back and forth from the main-display, no prob – just not from the MATERIAL or RENDER – both still using the Vibrant Viper driver… So that's all right, as far as I'm concerned. I'll have to see what I compromize… Yeah, I just loaded in one of my workfiles – it's a _little_ slower in screen redraw and no colors are available. I guess I lock myself out of getting Liquid Speed… Oh, and in Keyframer, the playback is some slower. Now the other problem I've discovered is that, once I start a rendering and the switch back to the desktop, 3DS stops rendering. Switch back and it continues where it left off. I have set the DOS_BACKGROUND switch to on for the session, so I'm not sure what's happening. Anyway, that's 3DS. Sorry if I'm blabbering on but I'm assuming you're interested. Next was Photostyler, which seems to run fabulously… Yeah, I've just loaded it up in a WIN-OS/2 window and it's okay. The mouse is a little jerky, but nothing worth whining about. But it looks fab! I think that's it for now (unless you want to talk about my SCSI board that freezes my system, but that is a whole nother story) Thanks for your help and interest Bailey! James