IK Problems
01-Nov-94 10:17:19
Sb: #132126-IK Problems
Fm: Forcade & Associates 72007,2742
To: Roger Danielsen 70323,3034
>>Is it my system, or does the fast preview not really live up to its
name? As it is, I can't seem to get more than 3 or 4 frames per
second. I would think that it would have to do something like at
least 15 to be able to qualify to be called fast. As is, there's no
advantage over regular preview. I can get very reliable 15 frames
per second and sometimes 30 frames per second with regular preview
make. What's up? Roger D.
<<
Fastpreview and preview/render are meant for two different working
style. Preview render is a batch process that takes time to render
and the results are crude at best. Speed, however, is close to
reality and once rendered is not dependant on the complexity of the
model. FP is an immediate/interactive process that trades off speed
for quality. Unlike a preview flic, speed does depend on model
complexity. Simple models will appoach 15fps (though there is
probably no point on such simple models). It would be nice to have
the hardware to see large models animated in realtime(sigh). Still
,FP is fast compared to rendering to flic or to tape. FP can also be
used to generate a preview flic that will playback the same speed as
a normal preview but is _much_ better quality.
It all comes down to a trade off.
maximum quality = full render
maximum speed = preview flic
good quality and reasonable speed = FP