#IK woman sprint upload
02-Nov-94 13:32:54
Sb: #132897-#IK woman sprint upload
Fm: Jonas Ruikis [ADESK] 73172,1351
To: Paul Sanford [LVL5] 75144,2354
<< Interactive Mode vs. IK solve using follow objects: Basically
my question is _can_ key frame data be set in Interactive Mode, which
can be used as a basis for follow objects? >>
yes you can but I haven't. When I was IKing the backflip, I had the
diving board, some follow dummies which may or may not have been
linked to anything and the woman. In interactive mode, I can only see
the objects that are part of the chain and nothing else but I needed
to see the whole scene for placement of my dummies. Also, I needed
positional and velocity contro through a series of frames so
Interactive would not have given me that level of control. I was able
to achieve that in the Keyframer, placing the dummies and then useing
Tempo for the velocity.
I think I hear that you want to flap 1 bird wing in Interactive, and
then have IK solve for other wings in the scene based on the follow
object being the tip of the interactively solved wing. You should be
able to do this if you want.