CompuServe Messages

#Unwanted lines/'flecks'

    05-Nov-94 08:40:10
Fm: Jim S. Roof 75460,2014
To: Rudy Appleby 71234,3054
Two things come to mind. Make sure that somehow you have not mistakenly loaded "copies" of the objects twice or created two polys that are identical in your objects. I had a scene in which I was tracing shadows and I kept getting weird lines and specks (black) and that was the problem. I had inadvertantly loaded the scene (or a part thereof) twice and this screwed up the tracing. Also, LW3.5 acts a little differently in trace mode when objects do not have their polys aligned properly. As an example, if you create a sphere and flip every other polygon, then load the object, select for rendering both sides of the polys, choose reflection tracing and render, you'll get a kind of checkerboard random modulation of the reflected objects. Anyone else noticed this? Hope this helps. Jim Roof