#Amiga Doom
I'm trying to create a DOOM lookaloke game for the Amiga. The goal in my
project is to create a version of the game that can be run on ALL Amigas.
I could use some help though with the assembly language routines. In
paticular I need chunky to planar routines that are written for a vanilla
68000 processor, maybe making use of the blitter.
I've downloaded some routines here, but they're written for a 68020 with a
math chip. Would anyone here be willing to chip in on this effort?
My goal here is to prove that a DOOM type game CAN BE DONE on the Amiga.
After all…they did make one for the Sega console….
Thanks,
Gary