CompuServe Messages

#3D modeling

    11-Nov-94 01:17:09
Sb: #730-#3D modeling
Fm: John N. Jordan 72772,1271
To: John Stetzer 73532,2247
>lensflare IPAS Check out the LenZefx for R4 from Digimation.. killer stuff. It's a 1994 version of disk 1.. much better lens flare, there's also a true depth of field (even while moving- using R4's z-buffer), and a better glow, and "glitter", etc.. I believe it's around the normal IPAS price too.. >Yost group working on R5.. I'm very excited about R5.. I am pretty sure R5 will be NT based. I also expect 3DS to have 3D hardware capabilities comperable to SGI's at that time, implementing NT 3.5's OpenGL graphics support, and a new line of _Glint_ based (OpenGL accelerated) boards coming to the market. (Autodesk has already joined with the company for the Cyberspace VR dev. kits..) I expect the interface to be revised, and updated to more current interface designs, as well as integration of current features (like IK) into the main code. With NT's multiplatform support, and multiprocessor support, I totally expect that 3DS could be running more CPU power than many SGI's, and at a lower cost. DEC Alpha's, Mips processors, and even PowerPC's should be supported. I'm unsure of new features, especially in the modeller, and renderer, but I expect them to be signifigantly enhanced, and with splines. Looking at Yost Groups track record, and logging hundreds of yours in ASOFT, I think all that's safe to say. Anyways, I thought I'd add a little more 3DS talk to this prominently LW discussion.. 🙂 I haven't used the latest version of LW, so I'm not going to start any "LW stinks" stuff, but have been pleased with 3DS' ever growing capabilities. LW certainly will have to kick some tail to beat 3DS on the PC side of things.. It'll be interesting. 🙂