CompuServe Messages

The Demo Team

    15-Nov-94 01:01:33
Sb: #878-The Demo Team
Fm: Geoffrey S. Kane 74537,1220
To: Peter 75334,1575
Peter, > I sent a message to the demo team, and I was wondering if you deleted it, I'm not part of THE demo team –after reading messages from so many people asking to join, I decided to form an "unoffical" or "public" demo team. We not REALLY a team either. At least not yet. We just swap ideas, discuss code, and help each other out. > I have some Ideas about Texture Mapping and was wondering if you're > interested. I normally use Pascal but If I have to I can try to translate > into C. It uses constant curves of U and V don't know if you have heard of > them, got them from a book on graphics. I have some for a circle and a torus > and am trying to make up one for a plane and mix it with a poly fill alogoritm > to get the same effect as Doom, but the poly fill method i use is kinda slow, > please write me back, it is very important. Sounds interesting, please keep it in Pascal –I don't have a REAL C compiler. If you think it's "ready" you can upload it here, or if you want, you can e-mail it (WARNING: this may create several requests from others <g>). Have you seen Denthor's Pascal tutorials, or the PC-GPE? They both are very worthwhile (NOTE: PC-GPE contains Denthor's first 9 tutorials so you don't need to DL it twice). Do you have any demo ideas? I'm open to suggestions; like I said, we're nor a formal team, but that doesn't mean we can't work together. Jeff