#Industrial Designer VR
18-Sep-94 16:03:29
Sb: #Industrial Designer VR
Fm: Bernard Maurer 72074,3167
To: Jim Krumrei 75500,1174
Hi Jim,
I'm new to this conference (found out about it from a Visual Software mailer I
received last week) but have been using Renderize-VR for about a year now. I am
also an industrial designer, working for a corporation, and have had fantastic
luck using VR as a rendering and visualizing tool. I make extensive use of the
feature in VR that allows you to import .STL files. This file format is used by
Stereo Lithography, a computer driven modeling technology and is widely
supported among almost all solid modelers. I create design concepts in a solid
modeler (ProEngineer) and output fantastic poliginal files that can be easily
imported into VR. Since I work for a computer company (Digital Equipment
Corporation) I'm producing renderings of server and PC related products. We
output 2000×1700 tif files and send them off to a production house that prints
them on an IRIS color printer. Product managers become our slaves when they see
these renderings and will do anything to get their hands on them. I E-mail .bmp
files to people involved with the project so they can pull them up in windows.
Would love to upload them to give you a look but the products are not yet on
the market. I try to keep things simple as far as textures and materials go
because we need to draw all the attention to the product design and form
instead of the environment. I do use the "decal" function to put on text and
logos but would love to let it rip someday with all the great texture and bump
map features of VR. I would be interested in how you are using the tool in your
design process and what kind of products you are involved in developing. I
also look forward to taking advantage of this conference.
Bernie Maurer