CompuServe Messages

#Features

    25-Oct-94 16:24:41
Sb: #1373-#Features
Fm: Michael S. Flynn 74551,142
To: Jim Jonah 73517,3532
Jim, Thanks for filling in some ideas that I could really use but didn't think of at the time. As for changing texture maps over time, here is what I do: First I decide on the beginning and ending texture maps. Then I go into Blackbelt's WinImages: Morph and do a morph – usually just a cross-dissolve, and have the morph saved as .TGA files. Blackbelt also recently released a program called WinImages: F/X for applying effects over time. It didn't look like it supported Photoshop plug-ins. For applying these plug-ins and Kai's Power Tools filters, I use Adobe Premiere. You can do quite a bit of interesting mapping using these and similar programs, although not everything you would like to see. I found them very good for creating realistic effects like and eyeball dilating. Michael S. Flynn