#Particle FX
Jim,
I love Animation Master. In fact I am now selling models made in AM to
guys who run Alias because AM is a better and much faster modeler. But,
Impossible is a big word. If we all worked at Hash, we mi might know more about
why they have not implemented any kind of particle systems. As another forum
cruiser said recently…I am switching to Lightwave…Well, I'm not switching,
I already have Lightwave….It is a polygon modler and has lots of great
effects. Martin, lets do lunch, OK? There some ideas we need to discuss.
Jim, I like very much the idea of adding a module to convert to
polygons after the animation is finished. That would also allow Phong
rendering. Then I could get some work done. As it is, I don't have time to wait
for raytracing.
Sigh…I wish we had phong, but without polygons..I don't know.
Sanford