#import of states
31-Aug-94 01:57:57
Sb: #575-#import of states
Fm: GreG tsadilas 74774,232
To: David Hofmann 100112,3243
David,
Here's a step by step SIMPLE states import. Expand the concept for more
complex objects or groups of objects.
1) Add a Primitive sphere, accept defaults
2) Ralt-c, Ralt-p, F1 (Copy it, Paste it, select the copy)
3) Move the copy off to the side
4) Scale the copy in the Z direction (L-shift+z) about 50%
5) Select the first sphere. Select STATES, then CREATE, accept the DEFAULT
name. Click on the SHAPE box, then OK.
6) Select STATES (first sphere still selected), then IMPORT.
7) From the list select SPHERE.1 (the squashed copy)
8) Enter SQUASH for the state name, click on the SHAPE box, then OK.
9) Select STATES, click on SET TO, click on SQUASH….object now changes shape
10) Select STATES, click on SET TO, click on DEFAULT…object changes back
Thats all there is to it David. Pretty straight forward. Possible reason for
your confusion in your example: If you have an object "A" with several states
in it (1 & 2), and an object "B" with or without states, and you want to IMPORT
state A2 into B, you must first set object A to be displaying STATE A2.
Also, if the state you are importing has an object that is modified in shape,
you must click on the SHAPE box on the new imported state.
Hope one of the explanations in this message helps you.
-GreG