#Skinning a mouth
I have a head that I have created and am satisfied with for the moment, but I
have one problem, I did not provide enough vertices to create an animated
mouth. If I Boolean the head, I lose the skin application. How can I add
vertices to the lower part of the head to create a mouth? Will I have to start
from scratch and just make sure I have enough cross sections to move vertices?
Thanks.
James Franssen
Imagination Station