#animator vs summaII
28-Dec-92 19:36:30
Sb: #30461-#animator vs summaII
Fm: John K. Jordan 71174,711
To: Mark Schlicher 71141,3606
Mark,
Once upon a time, the word I got from Autodesk was to run CFIG386 with the
-NOVM option to disable virtual memory. Did you happen to try this (along
about Dec 1)? This helped the lockup problems I was having with my SUMMA
II+, and it helped but did not completely cure an occasional tendency for
the cursor to stutter and take a flying leap to the moon. I have never
seen the coordinate reversal syndrome.
Are you using the II+ or the original Summa? Earlier, Adesk indicated
possible untouchable problems stemming from rumored ROM changes in the II+,
but pledged to support the original SUMMA (MM1201). The II+ also does
funny things in the 3DS keyframer.
BTW, did you note Kevin Krell's comments to you about this? (Dec 2, msg
28635)
JKJ (future WACOM customer)