CompuServe Messages

#HELP – Complex labelling

    23-Dec-93 02:22:59
Fm: ALAN IGLESIAS 70262,1240
To: James Tichenor 71055,26
Hmmm, if you use geometry for the labels, no (summed area) texture mapping for the labels would be needed, James. Wouldn't this *reduce* memory requirements? It sounds as though you are still mapping the label objects. This technique uses the _actual alpha-numeric geometry_ for the labels, with *no* mapping required!<g> By "applying" the labels I meant zooming way in and moving the label geometry right up to the face of the stereo. When rendered from the camera, it will look as though the letters are silk-screened on to the front of the unit. A very clean effect. If this is still unclear, I'll be happy to Email you my phone number, and I'll explain it to you… -Alan