CompuServe Messages

HELP – Complex labelling

    22-Dec-93 21:32:03
Fm: James Tichenor 71055,26
To: Phillip L. Miller 74710,3061
Hello Phillip, I know texture maps used a lot of memory, but I didn't realize how much. Now I'm starting to think back on all the labels I made over the last couple of days and am wondering if I should have made them as .tga files instead of .gif files, which are the summed. Shoot. Clipped – I mean that the label (as a texture map) will appear cut, as if only two thirds can be seen – almost like it's running into the object (actually, I just realized that the front face of all my objects are slightly tilted – but I applied the mapping straight on – hmmm…) At this point I think I'll have to go with the summed TM – it's a matter of recreating all the objects to do the labels over again – but then again, memory requirements may dictate! Thanks Phillip James