#Keframed Cameras&Lights
23-Dec-93 07:31:27
Sb: #Keframed Cameras&Lights
Fm: Phillip L. Miller 74710,3061
To: Yost Group 76702,413
Just a quick question,
When a camera or light is linked in the Keyframer (to any object) its
settings are transferred back to the 3D Editor exactly as they relate to the
current frame. Advancing frames, and switching modules, points to their
changing possitions. Linked targets transfer thieir position, while linked
lights and cameras transfer every parameter (even those in transition).
It worked this way in R2 as well but I've never seen it mentioned in print
along with the discussions on frame 0. Have I missed reading something,
somewhere, that outlines this effect?
– Phil