CompuServe Messages

#In search of trees…

    23-Dec-93 22:48:18
Fm: Robert Nees 76360,3150
To: JERRY HATCHETT 76460,266
I have a few tree 'objects' (real 3d model objects, pines and oaks), but they are quite big and render verrrrrry slow. The best thing that I have found is to scan/freeze frame a tree of choice, clean it up in a paint package if needed, then image map it to a plane and position towards the camera. It is a 2d tree but a a good clean orginal scan or freeze can provide a much better rendering then a true 3d model. And if you are doing a golf course, you will need alot of tree objects, and the 2d route is the best in my Robert Nees, NiteWare Prod.