#Pallete Convertion
01-Dec-94 18:25:17
Sb: #139142-#Pallete Convertion
Fm: Kyle J. McKisic 75542,363
To: Michael A. Duncan 74473,2370
It's likely that whatever program needs a .pal file, will also take a
.bmp file and extract the pallete info from it. make a .col file
from youe existing flic, then render an empty scene with the .col
file as the custom pallete, and save the image as an 8-bit .bmp file
from 3DS. OR if you happen to have a program called BitEdit, this
will save .pal files directly