#Particle FX
I haven't done a great deal of rendering with motion blur and have not
carefully benchmarked it but it is subtantially slower than
photo-real/anti-alias. I attempted to use it on a moving starfield/star-tunnel
sequence and got some pretty peculiar results taking a whole lot of time to
produce. If you want some precise numbers,
I'll run a quick test. Maybe have something for you tomorrow.
Sincerely, Breanna Anderson
(P.S.) Machine: Gateway 2000 P5-90 (90Mhz, 16MegRam)