#Keyframer
Jack, After arriving at home tonite I checked the manual. The only thing I can
think of is that my PRJ file that I saved into has some sort of strange setup,
such as the viewport might be zoomed more in the Keyframer than the 3D Editor.
I did in fact try rezooming in the Keyframer, however it got me closer, even
using the shift zoom icon, but I still had to rescale the geometry to cover the
background bitmap. I also checked to see that I was at keyframe 0 in the
keyframer.
I will try saving the geometry as a 3ds mesh instead, do a reset and load the
3ds file, and see if indeed it has something to do with my project file. Jack I
do not have any camera viewport active or assigned I am using the front view
port only
BTW I am using a 3DS.PRJ file on bootup how do you get the default to load? or
is there a default, I forgot.
Regards Steve