CompuServe Messages

#Keyframer

    06-Dec-94 21:28:49
Sb: #140205-#Keyframer
Fm: Steve T Cahill 70403,1111
To: Yost Group 76702,413
Jack, After arriving at home tonite I checked the manual. The only thing I can think of is that my PRJ file that I saved into has some sort of strange setup, such as the viewport might be zoomed more in the Keyframer than the 3D Editor. I did in fact try rezooming in the Keyframer, however it got me closer, even using the shift zoom icon, but I still had to rescale the geometry to cover the background bitmap. I also checked to see that I was at keyframe 0 in the keyframer. I will try saving the geometry as a 3ds mesh instead, do a reset and load the 3ds file, and see if indeed it has something to do with my project file. Jack I do not have any camera viewport active or assigned I am using the front view port only BTW I am using a 3DS.PRJ file on bootup how do you get the default to load? or is there a default, I forgot. Regards Steve