#Blob Sculptor users:
11-Dec-94 20:44:58
Sb: #140805-#Blob Sculptor users:
Fm: Mark Korver 100210,3102
To: Alfonso Hermida 72114,2060
Alfonso,
Actually a friend of mine is at Meta Corp. I am working with them putting
together a project with a U.S. firm that has a medical application in the
market. I have to let you imagine the rest.
The MetaReyes V1.0" demo flc file name is mball.zip
Seems to me that with all of the multimedia rush and subsequent need for
sophisticated 3d modeling tools, there would be a great need for modeling tools
suited for creating organic forms. It is really tough creating realistic
humanoids using polygon-based tools (could just be my lack of expertise). I
have only played once with the Meta Editor, it makes the task easy (I do not
normally work on an SGI) . They have a great menu system that can be activated
anywhere on the screen and in essence allows you to change tools without takig
your eyes off of the image you are working on.
>>Be aware that Blob Sculptor is a program that the Blob Team is developing for
fun and in our spare time.<<
Is this because you think the market is too small? you have better things to do
to actually earn a living? or you just want to make sure it stays fun?
Mark