CompuServe Messages

No Splines In R4?

    12-Dec-94 15:35:37
Sb: #141339-No Splines In R4?
Fm: M. G. BATCHELOR 71532,1214
To: Brandon MacDougall 74724,3165
<< Useing skin.axp and Deform over a nurb/Bezier modeler? please… >> That's not AT ALL what I said…..read it again. Yes, while not *IDEAL* today, 3DS's native tools, Skin, etc.. are much more powerful than ** merely a Bezier Patch Modeler **, which is far from a complete spline modeling environment…..NURBS or no NURBS. In fact, a NURBS patch modeler (ONLY) is less powerful than the above. Just because it uses NURBS doesn't mean a thing. Check out the PD upload here. << With the right software and the minds like the Yost group, yes. >> Well, in their minds I guess, it wasn't the right solution….which was my point. << I think the problem was that R4 was marketed as a major upgrade with a Spline modeler included >> A spline ** BEZIER PATCH ** modeler was advertised, ALIAS it wasn't. There's a BIG difference, which again is my point. Let's see what they manage to cook up next for R5. Regards, BILL