#Metaballs
>>The DXF loading in 3DS in takes a _long_ time.
>>Have you considered writing a binary DXF to
>>save disk space? I'm not sure, but I think I
>>remember that a binary DXF will load faster.
Hello, John –
I've found that the fastest way to get a blob into 3DS is to convert twice.
First, export from the Blob modeler as RAW. Then use RAW23DS to convert the
data to an ASCII 3DS file. This should load a little quicker!
Jim