CompuServe Messages

#Acad FACES for 3D Studio

    21-Feb-92 07:46:09
Fm: Angelo Guarino [DTI Inc] 70323,3375
To: Craig Sharp [Mem TM] 73417,2320
>> maybe I'm missing something Craig, Maybe what your "missing" is the details on how BlockSOLID does this. I think this will clear it up…. In the SEDIT/Join command, we infact combine all the MxN meshes, p-face meshes and 3D Faces into one P-face mesh. Once this is done, you can use the SEDIT/Align command to make all of those faces IN THAT MESH consistent with the 1st face in that mesh. If that face was "pointed the wrong direction", then the SEDIT/Reverse command will "flip-flop" the entire mesh. So you see, we are addressing the problem by "imbedding" the 4-sided, 3D faces into a P-face mesh and then doing an orientation check on the unified mesh. Since P-face meshed are supported by 3DS, this is a reasonable solution. Hope that clears it up…. Ang