#Video Boards
31-Jan-94 14:32:30
Sb: #79990-#Video Boards
Fm: Evan Yares [WeirdTM] 75300,1771
To: John Ellis 72440,3046
John:
I intentionally left that last message short. I could have written a 10,000
character message on the issue. And I'm trying to avoid that now.
The problem is that the facts are all rather low level. For example,
we know that VGA boards use 64K memory mapped banks with I/O mapped
control registers to get to the frame buffer. And we know that P9000
boards us direct memory mapped frame buffers. We also know that I/O
operations on X86 processors are slow compared to memory operations.
And we know that the graphics drivers for 3DS are written by
independent developers, who have the choice of implementing them any
way they like.
These are all facts. Beyond this, it's all interpretation. A person
who is not intimate with *all* the relavent facts might make an
incorrect interpretation. The problem is that magazines such as PC
present a limited set of facts, and relate their interpretations
based on them. Readers, such as Marion, tend to go with these
interpretations, even if they were intended to be only narrowly
construed.
Regarding the performance of a 386/40 versus a 486/33 as a network server –
there are too many factors to make a flat statement. But, to generalize, the
system will be I/O bound by the network (at 10 Mb/s) and the hard disk.
Further, the ISA bus will be a factor. All things being the same, I'd *guess*
that the higher raw clock rate of the 386/40 would be overcome by the improved
pipelining of the 486/33, and both would be ovecome by the limited speed of the
ISA bus. In the end, I suppose it wouldn't make much difference which you use.
Of course, I could be wrong, and probably am.
Evan