Virtus Walkthrough
03-Feb-94 00:49:13
Sb: #80835-Virtus Walkthrough
Fm: John Tissavary 71054,15
To: DONALD NEWLANDS 73170,3216
I've never crashed using the MGA 3D dynaview in Acad, so that's one
plus there, and you're not limited to primitive objects, but the less
faces the faster it renders and moves. For perfect fluidity you
really need a super simple object. But I like the MGA for the same
reason you like Virtus walkthrough, plus it's the fastest windows
accelerator on the market. There's a Czech fellow who's expecting
delivery of the MGA Impression like mine, and is going to pursue
writing a 3D real-time viewer IPAS for R3 when the IPAS3 SDK is
released. If he can pull this off I'm going to get on my knees and
know there is a God <g>.