#Texture Map Question
I am a novice user of the Toaster (2000). I have several questions, including
two that I will list here. For my other questions I would like to learn of a
good source for answers. (I recently subscribed to Toaster User.)
1/ My first question is about creating texture maps. I want to model
an antique tin box. It has artwork printed on its exterior. I tried
to capture the texture by framestoring the sides of the box and
cutting brushes of the images I need in the Toaster Paint program.
When I view the RGB of the brush, thier is always more of the frame
store than I cut. How do I isolate the portion of the image that I
want to use?
2/ Second is a modeling question. I want to model a box with a hole in the
center. How? When I try I always change the shape of the box.
Thanks, I hope some guru will save me from my lack of experience.
J. Wesley Helms
P.S. Is Toaster Ver 3.1 worth the upgrade without an Amiga 4000?