CompuServe Messages

Playmation

    10-Feb-94 14:18:49
Sb: #82646-Playmation
Fm: John N. Jordan 72772,1271
To: Mike Brennan 72627,2274
Mike: Playmation, and it's big brother Animation:Master are available from Hash, Inc. They have a distrubition company that handles some shipping, but I call them direct. They can sell you anything you need, and are happy to answer your questions. I just called today, and he was happy as usual to try to answer my most picky and detailed questions. He didn't know all the answers, but isn't really the tech support type guy. The tel # is (206) 750-0042. Playmation 2.0 is just out, and is much improved over my current version, but if you are looking to do serious animation, Animation:Master is the one to look at. It's strengths (both, really) is character animation. It's not well suited for a quick and dirty flying logo. (or even a sophisticated one) I've done a flying logo with it, but it took a long time to render, and I had to improvise. There is no direct font support, but there are a few fonts (as objects) available for about $30 total.. About speed, it's the raytracing that takes the time, not Windows. I have both a Windows renderer and a dos, command line one. The windows one works in the background, and the other hogs all the resources for itself. And, being a Windows program, I can multitask between my paint program, the modeler, the directing module, Compuserve stuff, a word processor, and do a background render all at the same time. It also takes advantage of my Viper video card, and doesn't require special drivers for it. As far as real world use, I don't have enough experience using it to really say if it's worth it in a production environment. I'm a college student, and only really do things that I want to, and they're not that deadline oriented. I do wish the renderer were faster, but other than that, I like it. It's different than 3DS, but good. Like I said before though, I would recommend Animation:Master for any serious work. For around $800, the feature set is better, and more powerful than playmation's. Also, pretty soon, there will be an NT version of A:M for only about a hundred dollar upgrade. Rendering there should be much better, and hopefully quicker. I think that Bryce Whiteside has used Playmation for some business projects, mabe he'll pop in to give a real world perspective. Give Hash a call, they can send you some info.. Also see the other Animation:Master thread. There's a list of some of the things it can do, and my comparison of it to 3DS. (I suggest having both.)