CompuServe Messages

Missing Alpha Channels.

    17-Feb-94 18:40:31
Fm: Jim Butler 73622,2217
To: Jonas Ruikis [ADESK] 73172,1351
Jonas, I'd love to send you a project, but I'm bound by an NDA on this one. I think Gary's suggestion that 3ds is using some of the same code for depth cueing as for fogging is probably correct. In any case, the problem is resolved by turning off depth cueing. The end result isnt really that significant for my task at hand anyway. Just try rendering any project with distance cueing on, render the alpha, and then have a look at it with Photoshop or whatever. I think youll see what I'm talking about. Thanks much for the quick response to my question however. Probably be talking to you again!