#flicker
17-Feb-94 18:21:45
Sb: #84440-#flicker
Fm: SCOTT HIGGINS 73042,3577
To: MicroCAD Digital Imaging 76050,212
Yishai,
There are morphed material in the scene. The material that is
strobing is not morphed, it remains the same the whole time. I
haven't changed the transparent materials since the last time I
rendered the scene. I am rendering across a network on several
machines. It seems that the strobing is occuring when one machine
renders the transparent objects with a different gamma setting that
other machines. I went back and rendered the project with only 2
machines and one of them renders the transparent materials dimmer
than the other. I have the display set to null in the 3DSNET.SET
file. I haven't changed any of my configuration since successfully
rendering projects with transparent materials. I also rendered
several frames from another project with trans. materials, with the
same strobing results.
Thanks,
SSH –Graphic Realities–