#Turbo Silver
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I could really use some help in understanding the way Turbo Silver does
IFF mapping. I'm running into problems trying to map an IFF brush
containing a pattern onto a custom built object (created by adding points
to an axis and then spinning).
No matter how I go about this, the result is always a very streaked
coloring of my object. My brush doesn't show up on the object, yet I can
see Silver is trying to map the brush to the object because the brush
colors show up on the object – sort of.
Turbo Silver doesn't mention anything about mapping brushes in its manual.
I understand this was added in Silver 1.1. I upgraded directly from 1.0 to
Turbo. I hope they do a little more thorough job of documenting things in
the next upgrade. I'm really interested in what you have to say about all
this.
ps. I notice that the control key has a similar effect as the left shift
key in multi mode, but adds an asterisk in the title bar. This is also
undocumented. Do you know what this is for? Thanx.