Dynamic Morphing Program
25-Feb-94 16:17:32
Sb: #86514-Dynamic Morphing Program
Fm: Jim Lammers 73261,66
To: John Ellis 72440,3046
>>I've got both and they work very well.
Thanks for your reply. I called Blackbelt, who recommended Micro Warehouse for
purchase.The lady at Blackbelt said it was $100 for both Morph and FX combined.
I really wasn't ready to buy, but that put me over the edge. You ought to be
in sales!
>>Understanding Morph is initially not very intuitive if
>> you haven't worked with a morphing package before,
>> but once you understand the logic, its very powerful
>>and suprisingly easy to use.
I've played with it and it seemed fairly easy to me. Put down control points,
connect with lines, adjust target points. But I don't remember anything about
dynamic morphs, which is really where I want to go. Your comments made me
think it would be ideal for that.
>>Its up to professional standards, especially with regard
>> to final output.
In terms of morph quality? What did the others not do as well in terms of Morph
image quality?
>>Their tech support is also good. I would recommend if you decide to order it,
just >>playing with the examples and then when you've gone as far as you can,
give >>them a call again.
What was your sticking point on it, if I may ask?
>>They also number frames like 3DS, unlike the
>>HSC package. The FX package is really quite
>>amazing. Its really easy to get totally engrossed
>>for hours in both programs.
I think it's great that they are bundled for such a great price. Have you found
any use for FX outside of noodling? Is it good for video output type stuff?
Also, do you have any tips for shooting raw footage for dynamic morphs? I'm
about to go do some demo work and I'd like to showcase this.
Thanks again,
Jim